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[personal profile] robberofgraves
〈 PLAYER INFO 〉
NAME: Gann
AGE: 30's
JOURNAL: PM this journal
IM / EMAIL: tori.bear@gmail.com
PLURK: redlionspride
RETURNING: Yes. I left the game before. I did play Ahsoka and Flambeau before this.

〈 CHARACTER INFO 〉
CHARACTER NAME: Graverobber or "Graves"
[Real name not Canon but for the sake of RP I use the name Terrance Lynn Smith, a combination of the three creators of the musical. The only reason a name might come up at all is 'powers', otherwise he keeps this a guarded secret.]
CHARACTER AGE: 28 / Born 2028
CANON ORIGIN: Repo! The Genetic Opera
CHRONOLOGY: End of Film
CLASS: Anti-Hero
HOUSING: MFalls would be great but random would not upset me!

"So why care for these petty obsessions?
Your designer heart still beats with common blood.
And what if you could have genetic perfection?.
Would you change who you are if you could?"


BACKGROUND:
https://en.wikipedia.org/wiki/Repo!_The_Genetic_Opera (wiki)
http://repo.wikia.com/wiki/GraveRobber (graves wiki)


PERSONALITY:
Graverobber is a bit of an enigma in the show. He’s the narrator of a horrific plot with information that he shouldn’t have about other people and their lives. He stands on the outside, taking no real side in the war between GenCo and Repo or Shilo. He takes no side other than storyteller, though he has a soft spot for Shilo and helps her out of a few stick situations (and gets her into a few as well).

He’s a charismatic and energetic gothic kind of guy, speaking in a lively almost sing song tone. He almost always looks like he is in the know about everything. And he does know a lot. He knows his way around the streets like the back of his hand, and he makes sure he knows. In a setting like this he’ll do the same thing. Learn the streets as best as he can and how to make quick exits.

It’s clear with him when he has favorites. He likes SHilo and thus appears to talk and tease her more with a lively kind of cheerful tone, where the Zydrate addicts fill him with disgust and displeasure, even though he takes coin for a shot. He does it for money and doesn’t care about them. He doesn’t care if they throw their lives away for a warm scalpel. For those he does care about, he might tease them but he’d at least willing to help them out.

His motivations for his Zydrate dealing are never made clear but he appears to enjoy his job. It’s like it’s a fun challenge to find Zydrate in the bodies of the dead as well as skip authorities while grave robbing. He doesn’t seem any more interested in the Zydrate itself other then selling it. My thoughts on his motivations are pure and simple; money. You have to have money to get around in this world and Graverobber knows this. The easiest way to gain it is to sell Zydrate to the addicts. It’s absurdly easy money and it’s taken from those he doesn’t care about.

There have been a few people that he has given Zydrate for less than money. Selling moments of sex and his body for a ‘fun time’ is also a way to pay for Zydrate. In a place like this he would gladly exchange emotions for sex, food, alcohol and other things he might want or need, like a place to stay for the night.

My personal opinion is that he doesn’t use what he sells. He’s never had a GenCo upgrade and is what is considered a Natural, which is rare in this world. He would rather not get himself caught up in all the Repo trouble and stay pure himself. If that means a shorter life, so be it.

While his home city is shit, he doesn’t really go out of his way to make it better, nor does he try to make it worse. It’s just how it is. Murders happen a dozen times a day in a 12 block radius and no one bats an eye. Why should he stick his neck out for others? He has been known to say that no matter what people do and what has happened, nothing has changed and the circle will continue on. It’s perhaps a bit pessimistic, but he’s never seen anything that would change his outlook on that.

Though the world he is from is a musical, I know that not everyone actually sings out every word they say. That said, he is the type of person who DOES hum and sing words out once in a while, mostly teasing or accenting words to get a point across. He has some tiny smug and playful speech habits.

He has the habit of being a bit of an adrenaline junkie, as in robbing a grave and then yelling loudly to grab the attention of local law enforcement for no other reason then the rush. In a place like this I could see him easially enjoying taunting the law and running from them, but also taunting others with powers, just to see what they are. He might not get himself into a lot of trouble but he doesn’t mind dabbling in it.

In this setting I want to see him grow as an emotions dealer. Get people hooked on getting good or bad emotions (see powers). I want him to play off the map and not as a hero of the government. He might do good things, but he’s here for number one, and that’s him.


"It's quick. It's clean. It's pure.
It could change your life, rest assured.
It's the 21st century cure.
And it's my job to steal and rob graves!"


POWER: Bottled Emotions, The Narrator's Song & It Takes You There
Bottled Emotions:
Much like harvesting Zydrate, here he can harvest emotions, but not from the dead. Now he has to pull emotions from the living. With a swift pull of his hand near someone's temples, wisps of color are extracted from the person and then placed in a bottle. That bottle can be injected into someone for a instant hit of the emotion, or tipped back and drank for a slower stream of emotions.

When an emotion is taken that person can be considered almost emotionless. It lasts about one hour to half a day depending on how intense the emotion was and how much was taken. That emotion can be replaced by another vile given to that person.

Emotions can range from all levels. Some examples could be:
Negative: – Anger (dark red), Anxiety (light blue), Fear (dark yellow), Worry (dark orange), Sadness (dark blue), Stress (yellow green)
Positive: - Joy (bright yellow), Lust (bright pink), Courage (pale red), Hope (lavender), Pride (purple), Calm (green)


There are no limitations other then they can not be taken from him and he can not use the emotions that he has gathered on himself. He is a supplier and can not partake. He must also have a free bottle to put them in, or after a moment the emotion will dissipate.

The Narrator’s Song:
The Graverobber is the Narrator of the movie, seeming to have information that he really shouldn’t have. The Narrator’s Song will allow him to do two things. With a bit of a sing song tone he can sometimes influence others to do as he wants. It works best on the willing or weak minded however. It would be small things, like asking someone to consider trying an emotion, or maybe to go and buy him a cup of coffee.

On the other hand if he starts to speak out loud and “narrate” a situation, some small information will come to him. Someone's name. The emotion they might be feeling. Some very minor intel. It might look something like this.

Graverobber approached the man, starting to speak softly. “As I approached… Bob looked away, frustrated. A young CEO of a large company in Heropa. Hmmm.” The man, Bob, looked away as Graverobber came closer, clearing his voice as if he hadn’t said anything at all.


Of course this would be done with the players permission and as a added limitation, he can only do it two times a day without suffering. Anymore then that and it might work but he will suffer a vast headache or migraine for the rest of the day. If he tries a fourth time that migraine will affect his eyes. So it’s too much to do it more then twice.

It Takes You There:
Anytime Graverobber needs to make a fast get away there always seems to be something there to help him give someone the slip. A garbage truck passing by that he can jump onto, a cab out of nowhere just happens to be there and offering him a ride, a bike or skateboard on the side of the road. Even a horse or saddle. These things don’t just appear out of thin air, but through chance and fate, there i always something the Graverobber can jump on and escape with.

This doesn’t always work, depending on where he might be, and it generally works easier when outside and not in buildings, but he has a good sense of the lay of the land and how to escape capture when he needs it.


"Goth Opera, Blood Saga.
Sometimes I wonder how we ever got here.
Old grudges, old lovers.
Sometimes I wonder why we all don't move on."


〈 CHARACTER SAMPLES 〉
COMMUNITY POST (VOICE) SAMPLE:
[A hum of a Blind Mag song could be heard at first] Hm hm hmmm. Hm hm hmmm.

[On video is a pale faced dark lipped colorful looking gothic man with a roguish smile. He holds up a trio of colored vials; yellow, blue and red. Each held between black and steel gloved fingers. In a sing song voice he speaks up.]

Everybody, everybody! Take a gander. Take a look!

I’ve got just what you need to feel your best. To make it through your day with a smile~

It’s non addictive. One hundred percent legal~ I offer you a way out of your dour mood and to be uplifted! And all it takes? An exchange of emotiiion.

Feeling sad? Feeling blue? Let me take it away for you~ Just one twist of my hand and you can have relief. For a tiny added cost, merely a few dollars, you can replace that mood with something brighter, lighter and freeeeing.

[With a wave and slight of hand the three vials disappear, his hand dropping off screen and back, one new pink vile shown.]

Want to feel what lovers feel? What to know what it’s like to be carefree? To feel on top of the world, or simply what love is? Come to me and see.

[With a wink and a lopsided smile he stepped away, showing a street sign in Heropa as his location.]

Hurry while supplies last.


LOGS POST (PROSE) SAMPLE:
TDM

FINAL NOTES:

"Cus we all end up in a tiny pine box;
A mighty small prop in a mighty dark plot."
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Graverobber

December 2017

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